Speaking to Senior WoW producer John Lagrave, gaming blog Eurogamer has learned that Blizzard is still determined to get the game ported to the iPhone.
However, while they certainly want to bring the game to mobile devices, it is challenging. This quote from Lagrave during the interview bests sums up Blizzard’s approach to bringing WoW to iPhones.
“We won’t do it until we think it’s decent. But it’s interesting and the world is evolving towards that little handheld device – I’d have fun on it, that’s absolutely the case. It would be foolish for any game developer to not be looking at that and we’re not – we don’t think- we’re foolish!
Understandable, and their desire for quality over shipping a product quickly is admirable. Porting something like WoW to the iPhone is very tricky. Which elements do you omit? Is it even possible to port enough over to make it a cross-platform game where smartphone players can interact with PC players? How do you design the controls where the game is easily playable? There are many usability and technical limitations – especially if they’re trying to do something really big, involving a port of the fully-functional game.
While the game has not been ported to mobile devices in any form, Blizzard does currently have a WoW app available for mobile devices and the web to assist WoW players that allows you to check auctions, look up PvP gear, create talent specs, and access the armory.
[via Redmond Pie]