On Wednesday several of Apple’s services were down for many users. The outage began aroung 5 a.m. ET and continued throughout the day.
After a lengthy four-month beta trial, Apple’s decided that it’s about time to make FaceTime for Mac available to the masses, meaning any Mac user can finally do video chat with other Mac or iOS users. Unlike the app’s free iOS counterpart, though, you’ll have to chip in $0.99 on the Mac App Store for some enlarged video chat sessions. But hey, it’s totally worth it, especially if you have a 27-inch screen to play with.
You may have heard that admist the craziness of CES, Apple decided to launch its Mac App Store on this fine January morning. We’ve gone ahead and updated our machines to 10.6.6, so we’re officially App Store ready. Read on past the break for a walkthrough of the basics, as well as a smattering of some early apps featured front and center.
Oh, this ain’t cool. According to the roughly gazillion complaints we received this morning upon the launch of Apple’s Mac App Store, users are seeing the ol’ “unknown error occurred (100)” message when first launching the store after the upgrade. According to TUAW, it’s a problem with the iTunes Terms and Conditions — which some users aren’t getting prompted to accept, hence the error message. What should you do if you get the error? Quit the store and reload it. If that doesn’t work, folks are finding that rebooting and then launching the store again does the trick.
Well it’s official boys and girls — Apple’s Mac App Store is live as of this morning, and available to use and abuse via a Snow Leopard update (version 10.6.6 to be exact). The OS X application market takes the company’s wildly successful iOS App Store to its logical conclusion, bringing an orderly, structured app buying experience to desktops and laptops across the globe. The Store will launch with over 1,000 titles, including Apple standards like the iLife suite broken out into separate parts (iPhoto, iMovie, GarageBand) selling for $14.99 each, Pages, Keynote, and Numbers for $19.99 apiece, and the bank-breaking Aperture for $79.99. Of course there’ll also be third-party apps present at launch, including Autodesk Sketchbook Pro, Pixelmator, Cheetah 3D, and Flight Control HD (yes, a port of the iPad version).
If the original iTunes App Store and Android Market launches were any indication, it’s going to take software devs some time to adjust to another platform still… but the acclimation process for Apple’s desktop marketplace starts right now. Registered Mac developers are receiving emails inviting them to begin submitting programs to the Mac App Store even as we speak, and the above banner is flying high on Apple’s developer website. If you’re comfortable with Apple’s extensive guidelines and have a idea ready to go, you’d best get a move on — there are fewer than 76 days remaining before the whole shebang goes live. By the way, we’re joking in this article’s headline: please, if you’re reading this, please don’t submit any fart programs this time.